
Release year: 1998
Sonic Jam 6
Category: ActionPlatformer
Sonic Jam 6 is not an official SEGA release - it's a fan-made game, and that's the key to understanding it. Sonic Jam 6 is best described as an unusual hybrid: a fan-created mix of Sonic the Hedgehog and Super Mario-style platforming, built on top of an unofficial Genesis/Mega Drive base game from the late 1990s bootleg scene.
The game is based on Super Mario 2 1998, an unlicensed Mario-style platformer, where fans later replaced Mario elements with Sonic. Because of this, Sonic Jam 6 doesn't follow the traditional Sonic formula. While you control Sonic, the gameplay feels closer to classic Mario platformers - more structured levels, careful jumps, and slower, more deliberate progression, with speed playing a secondary role.
As a fan project, the game is experimental and sometimes rough around the edges. Level design can feel uneven, difficulty can spike unexpectedly, and the visuals mix familiar Sonic sprites with environments that don't quite fit the Sonic universe. This gives the game a strange but distinctive identity that clearly separates it from official releases.
It's important to be clear: Sonic Jam 6 is not canon, not licensed, and not developed by SEGA. It's a product of fan creativity, made by enthusiasts who wanted to combine ideas from two legendary platforming worlds. If you approach it with that mindset, it becomes an interesting example of retro fan experimentation rather than a traditional Sonic game.
On this site, you can play Sonic Jam 6 online directly in your browser and explore this unusual Sonic-Mario crossover for yourself.
- Start
- Start / Pause in game
- Joystick
- Movement
- A
- Action A
- B
- Action B
- C
- Jump
- Save / Restart / Load
- Enter
- Start / Pause in game
- WASD
- Movement
- Movement
- SpaceLShift
- Jump
- LMBK
- Action A
- RMBL
- Action B
Keymap Legend
Animated Screenshots



